What type is magneton




















Def stat. The faster the user is than the target, the greater the damage. It may also lower the target's Sp. It may also cause paralysis. It ensures the next attack does not fail to hit the target. The slower the user, the greater the damage. Its poison damage worsens every turn. TM15 Hyper Beam 90 5 -- The target is attacked with a powerful beam.

The user must rest on the next turn to regain its energy. TM16 Light Screen -- -- 30 -- A wondrous wall of light is put up to suppress damage from special attacks for five turns. TM17 Protect -- -- 10 -- It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. TM18 Rain Dance -- -- 5 -- The user summons a heavy rain that falls for five turns, powering up Water-type moves. TM21 Frustration?? TM24 Thunderbolt 90 15 10 A strong electric blast is loosed at the target.

TM25 Thunder 70 10 30 A wicked thunderbolt is dropped on the target to inflict damage. TM27 Return?? TM32 Double Team -- -- 15 -- By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. TM33 Reflect -- -- 20 -- A wondrous wall of light is put up to suppress damage from physical attacks for five turns. TM42 Facade 70 20 -- An attack move that doubles its power if the user is poisoned, burned, or has paralysis.

TM44 Rest -- -- 10 -- The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. TM48 Round 60 15 -- The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. TM57 Charge Beam 50 90 10 70 The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. TM64 Explosion 5 -- The user explodes to inflict damage on those around it.

The user faints upon using this move. TM68 Giga Impact 90 5 -- The user charges at the target using every bit of its power. The user must rest on the next turn. TM70 Flash -- 20 -- The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. TM73 Thunder Wave -- 20 -- A weak electric charge is launched at the target.

TM74 Gyro Ball?? Maximum stats are calculated with EVs , IVs of 31, and if applicable a helpful nature. Damaged normally by: Normal. Weak to: Normal. Immune to: Normal. Resistant to: Normal. Level Move Type Cat. PP 01 1. Tri Attack. Electric Terrain. Thunder Shock. Thunder Wave. Electro Ball. Gyro Ball. Magnet Rise. Flash Cannon.

Metal Sound. Light Screen. Zap Cannon. Bold indicates a move that gets STAB when used by Magneton Italic indicates a move that gets STAB only when used by an evolution of Magneton Click on the generation numbers at the top to see level-up moves from other generations.

TM Move Type Cat. PP TM Hyper Beam. Giga Impact. Rain Dance. Sunny Day. Volt Switch. Sleep Talk. Iron Defense. Wild Charge. Parent Move Type Cat.

Moves marked with a superscript game abbreviation can only be bred onto Magneton in that game. Game Move Type Cat. Steel Beam. Stage Move Type Cat. Bold indicates a move that gets STAB when used by Magneton Italic indicates a move that gets STAB only when used by an evolution of Magneton Click on the generation numbers at the top to see moves from other generations.

Move Type Cat. Charge Beam. Double Team. Magic Coat. Psych Up. Shock Wave. Take Down. Magneton Base Set 9 Magneton Fossil Recruit rate : Evolve. Friend Area : Power Plant. Loops: 3. Browser entry R Magneton generates electricity using its magnetism to recharge your Styler.

It discharges electricity from its body. It protects itself with an electric barrier. Increases damage when there are more Magneton in the puzzle area. Buddy Distance: 3 km. Magnemite Electric Steel. Magneton Electric Steel. What does magneton do to steel type Pokemon? What is the Best Pokemon type? What type is the Pokemon magneton? What type Pokemon are weak against ground type Pokemon? Which Pokemon are strong against Psychic type Pokemon?

Is Magnemite better than magnezone? Type Electric Steel. Weaknesses Fire Fighting Ground. Harley Rides Again S9 Episode What's With Wattson?

S6 Episode Regaining the Home Advantage! S13 Episode 1. Saving the World from Ruins! S12 Episode 7.



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